Hair and Hard Surface Modeling UI
Hello everyone,
I've started putting together a small modeling toolkit specifically for dealing with the most common and time-consuming hard surface and hair tasks I went through while working on some hard surface stuff and a new character.
What can it do?
Hair
One-click: Combine all hair cards in a group
Smooth the overall look of the cards
Re-optimize the cards based upon a multiplier
Hard Surface
Create UV Seams from Hard Edges
Create Hard Edges from UV Seams
Layout with correct Padding Values without scaling your UV Islands ( all meshes in the selection or per mesh)
Layout with correct Padding Values and scale your UV Islands to fit the 0 to 1 UV Space ( all meshes in the selection or per mesh)
Copy Pivots of all Selected Objects and Center the Pivots
Restore the Pivots of the previously Selected Objects.
How does it work?
Simply select the objects and/or edges you want the script to work on.
Script:
Installation guide with images: http://jonamarklund.com/fg-ii-useful-scripts-for-hard-surface-modeling
Installation:
Copy jmdModelingUI.py to C:\Users\USERNAME\Documents\maya\VERSION\scripts
In my case, this would be C:\Users\jona.marklund\Documents\maya\2018\scripts
Copy
import jmdModelingUI reload(jmdModelingUI)
Select the text and Middle Mouse Button drag it onto a shelf.
Select Python as the script type.
Right-click the icon and select "Edit".
Click the "Shelves" tab inside of the window which just opened.
Change the "Icon Label" to something that makes sense (I'll make an icon later).
If you missed it, here's the script again!
I'm most likely going to keep updating this UI with more useful scripts and functionality throughout the education so check them out, I hope you will find them useful!